Mass Effect Andromeda – Patch 1.08 bringt neue Frisuren und Romanzen

Die Mannen von Electronic Arts und BioWare haben ein neuen Patch zu “Mass Effect Andromeda” herausgebracht. In diesem geht es um einige Bug Fixes und verschiedene andere Funktionen. Nähere Details gibt es hier.

Mass Effect Andromeda

Diesen März brachten die Entwickler das Spiel “Mass Effect Andromeda” für die Konsolen und den PC heraus. Leider wurde der Titel mit einigen technischen Problemen veröffentlicht. Deswegen arbeiten die Entwickler regelmäßig an Updates. Mittlerweile sind sie bei Patch 1.08 angelangt, welcher nun zum Download bereitgestellt wurde.

Im neusten Update kann der männliche Darsteller Scott Ryder eine neue Romanze haben, und zwar mit seinem gleichgeschlechtlichen Kollegen Jaal. Außerdem fügt BioWare neue Möglichkeiten bei der Charaktererstellung hinzu. Demnach werden die Protagonist jeweils eine neue Kopf-Option erhalten, des Weiteren neue Hautfarben und Frisuren.

Was genau im Patch 1.08 passiert.

Single player

  • Ryder’s appearance can now be changed onboard the Tempest
  • Expanded the range of options available in the character creator
  • Jaal can now be romanced by Scott Ryder
  • Dialogue for Hainly Abrams was adjusted to change the flow of personal information she discusses with Ryder.
  • Fixed issue with Nomad upgrades Shield Crafting quest
  • Nexus level and cryo pod points are retroactively granted
  • Vendors now carry weapon mods for Level 60-71 players
  • Vendors now sell weapon augmentations for automatic fire, burst fire, and single-shot fire
  • Improved clarity of descriptions for augmentations
  • Plasma Charge system now works properly for shotguns
  • Beam Emitter augmentation now causes guns to fire a constant beam with scaling damage based on the weapon’s damage per second
  • [PC] Added experimental support for Dolby Vision technology

Multiplayer

  • Stealth Grid challenge now increments properly
  • Fiend no longer sprints when within 10 meters of target, and will decelerate to base speed
  • Enabled movement correction during Fiend attacks to reduce incidence of players seeing Fiends attacking in the wrong direction
  • Improved movement prediction for some enemies in tight spaces to reduce appearance of teleportation
  • Fixed issue that prevented melee attacks if the revive icon was near center screen
  • Fixed issue where ammo pick-up audio incorrectly played
  • Fixed issue where Backlash could malfunction while moving
  • Using Stealth and Recon Visor together no longer increases duration of invisibility for Turian Agent
  • Fixed issue where weight reduction modifications wouldn’t reduce weight
  • The Revive Pack Transmitter now displays the revive radius in the loadout screen
  • Equipping the Cobra RPG now interrupts reloading
  • Player turns to Adhi when getting synced to avoid teleportation issue
  • Fixed issue where enemies would occasionally enter T-pose when hit
  • Improved visual and audio cues for player ready status in Multiplayer lobbies
  • Added „Lights“ option to customization options
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